Work / Play
Engaging with the history of U.S interstate highways.
Challenge
Approach
Role
Game Designer
Content Designer
Game Designer
Content Designer
Context
Academic
Timeline
3 weeks
(Fall 2021)
Status
🚀 Shipped
Serious fun
I wanted to design a game that made this important piece of history more accessible to a wider audience. I chose a bold font and icons to visually signal the weight of the topic while pairing them with a more playful colorful palette, aiming to strike a balance between seriousness and fun to spark meaningful engagement with the topic.
Political tactics
Playing cards
Key figures
Keeping score
I tested my card game prototype with a few people during the design process and found that they were having trouble keeping track of the score, so I decided to 3D print neighborhood block boards with small house pieces for players to visualize their points along with a road and car pieces to track the power and attack of the house deck.
Post-game analysis
We hosted a game day, and those who had a chance to play Highway Revolt! enjoyed learning about the history of interstate highway construction. Some commented that it had a learning curve, and based on this feedback, I would improve the clarity of the written rules and my verbal explanation. Most importantly, many players appreciated the cooperative nature of the game that fostered camaraderie rather than division, in the face of systemic issues.